and right the wrongs of the past, even if it's only a creative fictional venture.
want a way to recreate the awe of having intelligent Deathclaws in your midst, were deeply unsatisfied with (And possibly even hurt by) the plotline of F2's Vault 13. had a hand in helping such a beautiful concept as intelligent deathclaws and became entangled in their lives in a wholesome way. began the game in Fallout 1 in Vault 13 and eventually found their way back into someplace so meaningful to find something tangentially meaningful yet sad.
became aware of the concept of intelligent, sentient, sapient Deathclaws that aren't trying to rip us apart at first sight. Apologies for the spoilers, but for those of us that.