Kids were getting hooked on the Cartoon Network broadcast and looking for other ways to engage the product, but other than a lone PlayStation fighter based on the sequel series (that was out of print at that point, plus terrible), there wasn’t much to turn to.Įventually Infogrames stepped in and started producing titles based on Dragon Ball Z.
The gap though meant that a lot of other media associated with the brand was missing. It wasn’t until the property showed up years later on Cartoon Network that things changed and the rest is history.
There were over 200 episodes, so the reasoning was sound, but it just didn’t take off. It was localized and brought over in the mid-90s in the hopes of making money in syndicated markets. In the West, it took awhile for Dragon Ball to make an imprint with US audiences.